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Another thing standing in the favour of the Mega Drive version's graphics is the extra parallax, which gives an edge to the Mega Drive on the more comparable levels ("Can't Wait to Be King" on the SNES looks close to identical to the Mega Drive port except with less parallax, giving its background more of a poster hanging in the background look). Graphically its a toss up, the levels with tons of dithering tend to be better on the SNES ("Pride Rock" and especially "Hakuna Matata") but the "red" levels as I'll call them (Simba's Exile and especially "Be Prepared") look a little rushed by comparison. Where the console versions are concerned I must admit that I was surprised by how close in quality the two games are, previously I had been led to believe that the SNES version was the far superior version of the game in every aspect, but this is simply not the case, and in reality this has actually been one of the hardest comparisons to judge.
#GENESIS VS SNES VERSIONS PASSWORD#
If the graphics had been more of a white wash, and if the gameplay was more on par with the other versions then it could've stood a chance at winning this comparison but as it is the Mega Drive version still gives the SNES a run for its money on graphics anyway (For Pete's Sake, What the Heck, Down the Tubes), and gameplay wise in my opinion the SNES version missing a level is a pretty important issue, for this reason I'm placing this version last, though its still a very nice version of the game and should definitely be checked out by fans for its impressive graphics alone.īetween the Mega Drive and Mega CD versions there truly is no contest, the Mega CD version has everything the Mega Drive version has along with a password system, CD quality music, more levels, more sound effects and more animations, the only small point the Mega Drive version has in its favour is the lack of load times but this point is pretty insignificant when looking at all the Mega CD version's bonuses. Teenage Mutant Ninja Turtles: Tournament Fighters (NES, SNES, Genesis)įirstly, as far as I'm concerned the main summary of the SNES version is that though it has some issues with screen stretching it still wins out on graphics over the other two versions, but loses out on both gameplay and sound. Games that are complete different on each platform:Īdventures of Batman & Robin, The (SNES, Genesis, SMS, Sega CD) & Street Fighter II': Special Champion Edition (Genesis) & Teenage Mutant Ninja Turtles: Hyperstone Heist (Genesis) Teenage Mutant Ninja Turtles: Turtles in Time (SNES) Games that are similar, but the ports are not exactly the same: Urban Strike: The Sequel to Jungle StrikeĮarthworm Jim (SNES, Genesis, SEGA CD) SEGA CD Star Trek Deep Space Nine: Crossroads of Time Operation Europe: Path to Victory 1939-45 Nigel Mansell's World Championship Racing Newman Haas Ind圜ar featuring Nigel Mansell Mickey Mania: Timeless Adventures of Mickey Mouse Jungle Strike: The Sequel to Desert Strike Great Circus Mystery starring Mickey & Minnie, The Games with similar ports on both SNES and Genesis:Īdventures of Rocky & Bullwinkle and Friends, Theīubsy: Claws Encounters of the Furred KindĬollege Football USA '97: The Road to New Orleans
#GENESIS VS SNES VERSIONS UPDATE#
I will update this first post as people add links and information. Lets use this list to discuss, determine, and defend which system has the better port.ġ) Discuss advantages (pros), disadvantages (cons) and similarities of each port.ģ) Provide a link (and give appropriate credit) with a brief summary if someone else on the net has already done this. The following is a list of games ported to both the SNES and Genesis compiled by Jedi Master Thrash at. Let the console wars continue like it's 1992: The puropse of this thread is to compile, and debate, which 16-bit system had the best version of games ported to the Super Nintendo Entertainment System and the SEGA Genesis.